A list of tools, materials, behaviors and methodologies not used in the EDS.
Forbidden Things
The list below has evolved over many years of work with undergraduate students on course projects, research, and competitions. The EDS encourages ways of working that should not require any of these things.
- Duct Tape / Duck Tape
- Hot Glue
- Nails
- Super Glue
- Design Thinking
- Constructive Solid Geometry
- On-campus manufacturing
- Closed-source, expensive software
- Breadboards
- USB Sticks
- Meaningless Proofs-of-concepts
- Valuing "correct" answers over "good" answers
- Leaving dirty dishes in the sink
- Having Loud Conversations
- Using the phrase "I don't know how to..."
- Waiting to take a course before learning something
- Using the title "professor"
- Sprinting to be a unicorn with an obvious idea
- Tool Training Sessions / SOPs
- Getting paid to work in the EDS
- "Borrowing" tools
- Blaming tools for your bad choices
- Being busy for the sake of being busy
- Mistaking a weekend project for a serious project just because you've let it baloon into a monster waste of time
- Virtual Reality, blockchain, crypto, metaverse, NFT, etc.
- Chasing trends you've read about in the news.